﻿// Copyright 2013 Ronald Schlenker, www.technewlogic.de.
// 
// This file is part of Byond.
// 
// Byond is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
// 
// Byond is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with Byond.  If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;

namespace Byond.HostObjects
{
	class CallbackControllerCache
	{
		private readonly List<Action> _cache = new List<Action>();

		public void Store<T>(T arg, CallbackController<T> executionController)
		{
			lock (_cache)
				_cache.Add(() => executionController.Raise(arg));
		}

		public void Raise()
		{
			if (_cache.Count == 0)
				return;

			lock (_cache)
			{
				foreach (var it in _cache)
					it();
				_cache.Clear();
			}
		}

		public void Clear()
		{
			lock (_cache)
				_cache.Clear();
		}
	}
}